
TouchMyBrand is a simple and powerful solution to create interactive surfaces on walls, floors, tables and architectural structures.
Kinetic, touchless interaction
Use digital projection on any surface, point the camera and calibrate the software: you are ready to go.
The projected images immediately become interactive, reacting to users movements and gestures.
TouchMyBrand engine can track multiple people simultaneously, generating a movement “grid” that is transformed into vibrant visual effects.
A full effect suite
Unlike many other similar products, TouchMyBrand comes with a full suite of effects that can be immediately used.
Every graphic element, background, movie or image as well as many parameters can be customized, making it simple to easliy create new interactive experiences in minutes:
LogoPlay
Play with a logo or an object, it will react to the direction and speed of your gestures. Aftern some time it will deliver a “spot” movie. You can effectively communicate your message in an intriguing and playful way.LogoBlossom
Logos and objects pop up and fade away when touched. Perfect for interactive floors.LogoSweep
Play with objects and have them react with real-world physics, sweep them away with hands and feet.Particles
Beutiful particle effects that magically appear when you move on the surface. Perfect for ambient effects in lounges, bars.VideoShader
Modify movies in realtime using the power of GPU shader technology. Video is changed, transformed, colored, distorted in reaction to gesturing.Fragments
With this effect movies can be shattered like glass. Perfect for games, throwing an object towards the surface will trigger a “broken glass” effect, and the movie will recompose after some seconds.Slider
With this effect you can flip a collection of images or movies, waiving hands to the sides of the images. Very useful for presentations.
Powerful Engine and Extensibility
TouchMyBrand motion grid engine outperforms other systems in speed of execution and precision of detection. It will work perfectly at night and in full daylight thanks to the auto-adaption algorithm.
The engine can be also used in standalone mode, sending its pre-calibrated motion grid to external application for custom effects development and extensibility, using different languages and platforms.




Touchless interaction